Thread: R66 ship stats
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Unread 1 Mar 2016, 12:17   #57
Sandvold
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Re: R66 ship stats

Quote:
Originally Posted by Kaiba View Post
No see this where you are all wrong.

A fence is a galaxy that has set itself up to avoid as much incoming as possible by having members from different alliances and players of influence that avoid it being a target. For example if Faceless didn't hit galaxies with 2+ FL members in it then having 2 FL members in it would mean you get no incs from FL. Having BCs and DCs from various high ranked alliances will avoid you incs too as HCs invariably don't want to piss off the ones that graft for them. So basically they are sitting on the fence and avoiding incs and out for themselves. If your alliance is making deals with these galaxies then you need to look at your politics TBH.

Forts are galaxies made up of 4+ players of the same alliance, they create an active and concentrated defpool with lower eta to cover more incs with less fleets (shorter return time/more time to get defence). These galaxies in war time if played properly take incs away from random members and soak up a lot more attack fleets than a basic raid due to the nature of the defence. They are invariably complete team players as you need to be to do well in these types of galaxy.
Exactly.
You didn't get the irony part, sorry about that. These stats promotes forting. Aka 4+ players of same alliance in same bp, since you have so much downwards firing.

I know perfectly well how to fence, I did it all the time back in the day. But you said Krypton had it wrong. And now you are saying the same thing as him
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