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Unread 9 Jul 2018, 17:13   #42
Ultramar
:)
 
Join Date: Dec 2001
Location: Bristol, England
Posts: 109
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Re: Remove EXP or nerf it to oblivion

Surely the stats/formulas etc can be balanced so that we can have effected Value & XP play in the same round?

Why does it need to be one or the other? If ND/Otters were up against Ult this round in a fair score race, everyone would be happy. Those in the middle could do either/or and we would get a much more mixed universe.

Instead, we have crashers and 2.5m value planets jumping up the ranks with 25k xp per land.

The game is broken this round, there is a distinct lack of chat/activity because nobody needs to come online for def. There is a lack of skill in launching 3 Xan fleets every day when you know you'll encounter very little def.

Someone needs to spend some time considering the stats, quests, etc. (as a package) before pressing the 'start ticks' button in future.
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