Thread: r66 Changes
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Unread 4 Mar 2016, 20:51   #2
Cochese
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Re: r66 Changes

SK change doesn't change anything really. It still needs to be addressed properly.

Alliance fleet thing is interesting, used to have a similar feature for galaxies that the MoD controlled, way back in the day. I can see how it makes less active players (hello!) somewhat more "useful".

That being said, if I'm not online for two days and someone with access doesn't like me, they can send my fleet to die against an un-coverable incoming knowing I'm not going to be online to check PA for two days.

Or, someone emo's and rage-quits without moving ships out of the alliance def fleet, etc etc. Send them to die...person sobers up later on and comes back to play nice...fleet is gone...more emo, etc.

Kinda funny really.
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