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Unread 21 Feb 2015, 23:18   #642
Rampage
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Join Date: Aug 2000
Location: Rotterdam
Posts: 37
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Re: R60 mid round turmoil

Quote:
Originally Posted by BloodyButcher View Post
Thinking on how many of those 200k planets was Legion/RB/Fury bots/multies/farms, i do find it unfair.
I don't think there was alot of shenanigans going on in those alliances, and if it were it was uncoordinated. A couple of bots more or less won't make a dent on a 200k playerbase.

But as the universe was a lot bigger, it was a lot easier to keep gaining roids/score/ships every day and thus enlarge the difference between activity, organised groups and non or lesser organised groups.
Combine that with a longer round, being able to actually roid/kill a planet/fleet longer and easier, you have the ingredients that a small block can end up and dominate a large playerbase.

The end of round launches on the top planet however showed every time, if those 199k other people worked together, they'd be able to bring down anyone :P

For history's sake, here's the r2 legion memberlist; during somewhere near end of round.

http://legionhq.org/stef/PA-online%2...tvts-rnd2.html
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