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Unread 28 Sep 2010, 11:02   #34
Knight Theamion
Miles Teg
 
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Join Date: Nov 2001
Location: Dom City
Posts: 5,192
Knight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like himKnight Theamion is an inspiration to us all and we should try to be more like him
Re: Alliance Size for next round

Quote:
Originally Posted by Tiamat101 View Post
Set the ally limit at 40 with 30 counting. If the only Argument against this is that there aren't enough hc quality players need i remind everyone that EVERY round for the past 4-6 rounds there have been 2-3 new alliances popping up and we still have most of the older ones with low member counts. More allies equals more than just a 2 sided war. Which helps prevent stagnation.

If we get rid of tag limits then whats to stop an ally to recruit to 200 people and using 150 of them as def planets. Its stupid you know how hard it is to find enough targets for 80 people let alone 150. By removing the tag limits it essentially Eliminates any chance for a start up alliance because anyone that wants to play competitively will HAVE to join one of the 2 allies, and then we'd end up like the US Government with 2 Allies always fighting and nothing changes.

No. No. No.

Read the other gazillion threads about this.

Seriously, why hasn't this thread been deleted yet?
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