Quote:
Originally Posted by Kaiba
What we need is way to make value less important then we might actually get some proper combat in this game rather than the snooze/apathy fest we are about to witness
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This seems a rather sweeping statement given that there have been quite a few complaints about this xp round already (see that thread calling for a reset only a couple of days in). So what makes you think that most of the community want value to matter less?
If you want more combat what needs to be done instead is for combat to be restructured so it is not all about that one land tick - skirmishes on the way too and from perhaps? Or else at the very least there needs to be more scope for both sides to gain from a combat so that it is worthwhile for both more often. This could either mean making combat much less deadly so it takes a lot of effort to fully cover things or else giving more salvage xp etc to compensate for the large amount of death that non Emp combats inevitably bring. One more option would be to change alliances rankings to the alliance points and have fighting in combats a big provider of points; those fighting for ally win suddenly have an incentive to fight in otherwise dubious combats.
P.s. Those arguing about ult tag numbers this is not very relevant; if kaiba thinks ult should be able to roid Bf with 60 xan's then surely they could do so with 90, or 150, or however many higher you wish to suggest.