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Unread 20 Jul 2017, 15:32   #89
BloodyButcher
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Re: Kai's Rd 73 Stats

Quote:
Originally Posted by zazael View Post
Kaiba you are missing one thing about Sk's you have now made them lightclass ships so effectively you can use them directly after 24 hr protection. This allows no time for planets to build sd's without stalling research yet again because you are limited with con points at beginning. Please address this issue by giving more con points at start or limiting Sk's production till after 72 hrs.

Two issues with ships other than losing traditional races is change the salvage bonus for cats way unfair now that cat has kill and steal ships. I can't see any way out of not building 5 ship types minimum from all three classes very un efficient build as your stretching your value across five ships rather than four.
Depends what tech level he set in the stats.
Often SKs are set to tech 3.
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