Thread: New Cov op
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Unread 16 Jan 2018, 13:16   #16
Blue_Esper
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Re: New Cov op

Quote:
Originally Posted by Adapt View Post
6 is low yes, it was a starting point, only a suggestion, the question is do you want to make the cap from covop stealing roids high enough that its a playable style or just so the roids that are being blown up stay in the universe?

Also what are the chances of the PA even looking into this idea as a possibly, after the low roid count this round id say they have to either remove the blowing up of roids or put the quests back to what they were previous to this round.
Or reverse the init formula
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