Quote:
Originally Posted by TheoDD
Seriously Haer, your logic is still way WAY off!
You won't find any targets that you can hurt for 90% + and only suffer 0.05% yourself if you want a stat set that way.
|
Right, but as I explained, it doesn't really matter how much damage you do to the target. The calculation for the T value doesn't depend on the amount of damage you do, only on the amount of damage you take. If this is low enough, you will land. If you land, the defender gains nothing by staying (Losing 25% of my roids and 1% of my fleet is still worse than only losing 25% of my roids), so they will in general run. But even if they don't run, it doesn't matter. The only thing that counts is the value of T. If T is large (I havent really considered what a good threshold would be - 48/72 hours perhaps?), you pull. If it's small, you land.