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Unread 21 May 2005, 03:16   #27
at0mic.c0w
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Re: Philosophical guidelines to stat design

Quote:
Originally Posted by Banned
The Harpy was designed to be useless (inclined to call this a mistake tbh).

I'm a big fan of designing ships to be useless (or rather, bad choices). It means people can have bad fleets and good fleets. The PAX combat engine has changed how uselessness works a lot, though.
my comment was aimed at the claim r13 races were more or less all the same. there are of course some less useful ships like the harpy or the sabre - wether they were designed to be like that i can't tell for sure but if so i'd have to ask WHY
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