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Unread 8 Dec 2015, 23:39   #32
BloodyButcher
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Re: Prelaunch(again)

Quote:
Originally Posted by Bram View Post
Which is NOT the case in your current proposal.

From your starting point:


This also affects DEFENCE fleets!
If you get a FR incoming and defend against it with FI and if you PL that defence fleet 1 tick - which is usually the case! - then you will not be able to use that fleet immediately when the attacker recals at eta 7.
The defence will be stuck with a 1 tick return time.


And more important: this round there are already 4 alliances which live launch 40+% of their attack fleet between 01:00 and 06:00 !
So even without PL you would still have had at least 40% of the fleets. And possibly more.. since those that are now on PL+1 would likely just live launch.. or land tick set one tick earlier..

These attack fleets will require you to wake up defenders - defenders which in turn can then also live launch their attack fleets.


The problem you want to solve: incomings during the night.
Your propsed solution: rework prelaunch. In the very best case that would have reduced nightly incomings this round to 40% of what they were.
And even that is stretching it.. For the fleets that PL+1 the extra 1 tick return time hardly matters after TT4 finished..
(And before TT4 it would just be a live launch because of the slower travel)


If you really want to lower nighty incs then the suggestions from Paisley make a bit more sense..
For example: higher XP gain for fleets launched during the day could make sense from a game point of view.. Landing an attack during the day requires more experience after all since it is easier to get covered - since people are awake..
Initialy i left out wether the "prelaunch" penalty would affect both defending and attacking fleets, intentionaly.
Do i think it should be a penalty for prelaunching def? no.
Why do i want a "return" penalty for prelaunching attacking? so people cant "fake prelaunch" to soak up defence.

As i said in the start of the thread, beign able to DC during "early" night hours makes defence a lot easier, having 60-100 calls down to one person each night to set up calcs for/calling defence for/etc etc is too demanding. And you could simply just use all your def fleets at once IF you wake up during the midnight for "live launcehd" and "prelaunched fleets.
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