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a research/construction queueing system
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5 Jun 2006, 17:05
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Jinstarro
the Jinsomniac
Join Date: Oct 2004
Location: Bergen
Posts: 49
Re: a research/construction queueing system
good players are online intime to start researches/constructions and lose few ticks, we shouldn't take that advantage away from active players.
Jinstarro
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