Re: New Planetarion Skin (sort of)
There is not so much variation in engines anymore as there was 15–20 years ago. There are only a few rendering engines left (mostly Blink, Gecko, and WebKit) and Blink has by far the biggest market share of those.
All of these have very good standards support, they just sometimes differ in the adoption of new features or implementation of non-finalised specs. You tend to only really run into that when you want to use cutting-edge new features, though.
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