Quote:
Originally Posted by Haer
More armor, lower damage means you lose less on average when you land and you need a greater number of ships to make landing inefficient?
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You might loose less, depending on the ammount defending against you. (which will require a lot less, to stop the attacking force.)
Few to none people in this game wants value losses. As it rarely pays off.
By making ships have more armor and less damage, you require more value to break through the target clean, and it requires less value to stop you from landing clean. (If you can find such a target.)
There is no point in trying to land attacks that won't PAY OFF before round ends! May aswell war the mining page.
While the opposite: Boosting damage and lowering armor makes for a more offensive path... even with MT!