Quote:
Originally Posted by Light
but what numbers?
If XP can be traded for resources? then its basically attacker salvage? then how do you decide how much resources?
The average land in XP doesnt yield much XP but their are occasional lands which get massive amounts. So if XP gives you score and resources, then you've opened up major problems to try and balance it. Why isnt roids and score enough?
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Example 1:
XP Gained = 2,000
Score increase is: 2,000 x 60 = 120,000
Resource equal to score: 120,000 x 100 = 12,000,000
Resource Distribution: 12,000,000 / 3 = 4,000,000 per resource.
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<Kila> WHAT HAVE YOU DONE WITH MY PRECIOUS FORUMS
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<Zeyi> all posts recalled
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<Sigi> Light: can I ask u how many open internet-windows u always have?
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