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Unread 4 Sep 2005, 10:59   #22
Ultimate Newbie
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Join Date: Mar 2001
Location: Perth, Western Australia
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Re: Dynamic salvage - a way to retain players?

Quote:
Originally Posted by The Real Arfy
Right... firstly, a 5mil planet attacking a 1mil planet is, well, impossible.
I am sure that this was merely used as an example to highlight what would happen in an extreme instance. Just because the numbers are wrong dont immediately dismiss the resoning or preposition made by the person.

Then again, it helps to have the numbers correct :\

Quote:
Secondly, we have beta testing to ensure there are no bugs and/or exploits.
As you might have noticed this round, just because we beta test doesnt mean that there are no bugs. Indeed, there have been quite a few this round :\

On that last point, though, you are right .
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