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Unread 25 Sep 2013, 01:35   #24
Patrikc
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Re: Covert ops (Anarchy)

Quote:
Originally Posted by Plaguuu View Post
Its not the popcorn thrower that gets 10% its the manager.. And isnt it fair that the manager gets some to keep him away?
You're right, if you pay the 10% it doesn't go to the popcorn thrower - I suppose the better analogy would be to get a fan blowing them away or a helmet. The idea is the same, though, you're paying money for someone not even playing the game.


As for the strength, the target loses that amount of resources on top of Construction, Research, Production and Alert being compromised.

As stated before, I don't mean to change Anarchy at all, but at the very least change the covert op to 2 or 3 ticks.
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