Re: Redrawing the Planetarion Universe
by tripling the number of planets a player has to manage ( and thus fleets, research queues?, construction queues, production queues, scans, etc ) , arent you worried that you might be introducing too much scope for micromanagement that will require a larger time investment from players to play the game?
Also, its going to make things like defence calls more complicated
ie 'defence in core eta x anti-y'
What happens with things like government - same settings for all planets or allow for differing ones?
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