View Single Post
Unread 29 May 2008, 18:16   #22
DarkHeart
Registered User
 
Join Date: Dec 2004
Posts: 383
DarkHeart is just really niceDarkHeart is just really niceDarkHeart is just really niceDarkHeart is just really niceDarkHeart is just really nice
Re: A small change on Fleet Control

Two things

1) Drastically reduce the Infastructure and HCT research branches (coz lets face it, theyre pretty gay)

Infastructure
Basic (start with) 10 structures limit
Lvl 1) 25 structures limit
Lvl 2) 75 structures limit
Lvl 3) 150 structures limit

HCT

Basic - (start with) Mine up to 300
Lvl 1 - Mine upto 500
Lvl 2 - Mine upto 1000
Lvl 3 - Mine upto 2000
Lvl 4 - Mine upto 5000
Lvl 5 - Mine upto 10000

2) Introduce new research branch

Advanced Fleet Dynamics
Basic - 3 fleet slots
Lvl 1 - 4 fleet slots
Lvl 2 - 5 fleet slots
Lvl 3 - 6 fleet slots
Lvl 4 - 7 fleet slots

AFD would be only available for research once Travel research is maxed out and u have built i dunno soime super mad construction like a Deep Space Trasceiver or something equally nerdy


ooo

edit -

to build the super mad DST thingy above u shoudl have prequisite building ie 10 sec centres, 10 research labs and a partridge in a pear tree)

DST's would be VERY expensive, so it makes sense a government would ensure a lot of sec centres are present b4 they are built. The cost of the DST then could also vary dependant on your goverment choice etc

The building requisite would then balance out against Cath;s research bonus ofc, so caths cant run away with mega bonus fleets b4 other races.

Last edited by DarkHeart; 29 May 2008 at 18:24.
DarkHeart is offline   Reply With Quote