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Unread 26 May 2008, 10:30   #7
NitbiT
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Join Date: Dec 2007
Posts: 24
NitbiT is an unknown quantity at this point
Re: A small change on Fleet Control

mmmm don't think that's the way to solve a problem....

It also raises some new problems:
- how to know what ships to put in the fleet, since every attack needs it's own specific def-ships and it affects ur eta
- ppl no longer have a free slot to run their ships, do you want to risk a member looses his (whole) fleet cause you used his ships to defend an ally-member?

And, what other ppl already mentioned before, ppl should play themselves imo.

Maybe another way of thinking, on a different scale, might be a sort of "galaxy defense fleet". All galmembers put in some ships they want to spare in this fleet, when there are incs these ships defend the galaxy. But the more I think of that, the more problems (form an atk point of view) arise; such a fleet can quickly arise with all features (emp, cloak, steal) so how to use it (for planets with no defense? or as a first line of defense an atk have to encounter? Or in a (new way of attack like) "galaxy attack")
I just wrote this down since maybe others can work it further out
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