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Unread 21 Jul 2014, 00:39   #48
Killeah
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Join Date: Feb 2011
Location: Copenhagen, Denmark
Posts: 278
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Re: Round 58 BB stats discussion

Quote:
Originally Posted by Cochese View Post
I don't really care for the 3 (4) pod classes setup
Agreed, keep it at two max (i wouldnt mind one even), if you ask me, we just had a round with 3 pod each race. As much as it adds attack options across all races, and to an extend easy lands due to more teamp-ups being done, it also adds too much difference between races, ziks just dont profit from 3 pods as a xan do. Giving emp options to all attack eta's is just too much. Especially when all late etas fire first.

I tire of 50% hug rounds and dist whores, when speaking about balance, factor in that giving cath and xan (and etd) 3 or more pods, to an extend upsets race balance to a point where we again will see a cat/xan uni.

Also while your at it bb, remove all the off pod class ships that noone will build cause they're good for nothing.

I already talked with you about it,on irc, I just felt an urge to add it again as i see im not the only having qualms about a zillion pods in uni
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