Thread: R61 Changes
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Unread 26 Feb 2015, 07:17   #76
Shhhhhhh
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Re: R61 Changes

Quote:
Originally Posted by BloodyButcher View Post
Massive armored stats in current PA makes roidswapping more possibole, and im pretty sure people feared that it would become a round like last round, where people sometimes didnt even check their targets for def due to the nature of XP.
Some parts of the community wanted these stats set, Kaiba being one, so what the community wants is pretty split in opinions.
Even though the community dont like the idea of multicombatticks, they might want the benefits that multibattleticks can/will bring to PA.
Obviously there are pros and cons.
Actually the theory was that massive armor made the shipstats more defensive, since you couldn't kill your target in 1 tick, so you had to take losses when you landed. ( not my opinion, but thats what people posting thought)
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