Thread: R61 Changes
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Unread 25 Feb 2015, 19:34   #62
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Re: R61 Changes

Quote:
Originally Posted by BloodyButcher View Post
No, im assuming half of the community dont got a clue what they are saying
Even if that was true that means the other half do have a clue yeah? And still they don't agree with you and think your an asshat.

You and a few stragglers may think it's a good idea but you and your chums do not equate to half the community.

Now I personally haven't played with multi tick attacks, it sounds on paper like a complete horror show. From what I'm getting this means that 3 Xans could in theory 3 fleet me for 18/27 hrs (depending on 2 or 3 tick decision) and all have only launched once and gone offline? Leaving me with a whole day of dcing, is that right??

I am drawn to conclude that this idea was never meant to improve gameplay it's merely the final nail banged in the coffin so there is a big enough player drop off to close the game for good
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