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Unread 13 Jun 2009, 07:42   #6
Zaejii
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Re: Round 31: Final Analysis

Quote:
Originally Posted by Ave View Post
Disable the exile jumping to avoid any super gals gettting formed. And people to "abuse" the system to fit in their politics, jumping till in friendly enough gal.
even though this is unrelated to the OP, YOU can prevent this by not allowing your alliance to give planet naps, and by forcing YOUR alliance to take aggression to any galaxy that wants to sit and lolfence through the round.

Lok: galaxy race was boring (lolfence), alliance race was interesting only because it seemed that everyone was going to gangbang asc all round while not having hostiles at all themselves (which we saw how that worked out in the end), and the planet race was interesting until elviz was a backstabbing *bleep* which led to Achi heroically finishing 2nd after practically giving up.

but, you're probably well aware of all that.

there isn't any mechanic in the game that will prevent people from working together and forming blocks / fences / etc. all of those create boring, stagnant rounds that everyone tires of. maybe once the passport system is in place, galaxies/alliances/players that keep, nourish, and help new players could receive some kind of bonus incentive (within reason).

gosh, i had something else to add, but lilboi started talking on irc and i got distracted
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