Re: r77 ship stats proposals
Quote:
Originally Posted by Paisley
Here what the players want for stats...
No prefire/first cut kill def ships
strong roiding fleets/easy to regain roids
hitting top planets/galaxies
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I'm not sure if the stats can do much to encourage players to hit top planets or galaxies, but the rest looks fine to me.
Quote:
Originally Posted by BloodyButcher
I yet again urge the stats admin to go with a set that allows alliances to go for "solid roid class strats", this "mix and match" stuff encourage blocks to be decided preround.
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What do you mean by 'mix and match'?
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The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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