Quote:
Originally Posted by snaga
Devs should look at GOOD games like travian instead of trying a halfasses try like this. Pointless.
GO mainstream and learn from what is instead of inviting the wheel again. TRavian is like the best game out there.
Damn noobs
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I am currently playing a Travian clone (Imperion) and while it's a fun game, it's not quite the type of game I'd like Planetarion to be. Imperion is very much a single player game; sure, you can join leagues and in theory you can defend each other, but the ETA of attacks is so low that usually you're on your own: I'm currently a top 200 player (in a 10000 player universe) in a top10 league and I haven't been defended by another player even once: not because they don't want to, but because they're either far away or tiny in comparison to the attackers.
PA is much more a game of cooperation and communication. Personally, I'd like it to stay that way. That of course does not mean that changes can't be thought of that that would both keep the cooperative character of PA intact and make the game more appealing to mainstream players, but calling out that PA should be "more like Travian!" is a fairly pointless (indeed, counterproductive) exercise.
Quote:
Originally Posted by Mistwraith
your actions could irreparably damage the relationship between alliances and the team!
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That sounds like an excellent idea, if the best that the representatives can come up with is a set of changes designed to kill a strategy they've been too incompetent to adopt themselves.