Re: Making production last forever without cheating
All this fuss over a little feature, which real benefit got completely slaughtered by another feature introduced in the same round (the new planetscan system).
I wonder what ppl will think or do when they find out it's possible to steal twice the amount of ships your enemy sent. Ideally, that's more ships from another race and a bigger value gain through salvage in one go. \o/
That's what i call a bug, it hasn't been announced on portal as a feature in the combat engine, nor is pa team able to fix it. The bug has been around for several rounds now, that i know of, yet nobody ever made fuss over that one.
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