Thread: New-Race
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Unread 16 Oct 2007, 13:26   #26
hairypalms
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Join Date: Oct 2007
Location: UK, South Humberside, Grimsby
Posts: 86
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Re: New-Race

i tottaly agree with the exeptions of....

Q1. losing 1 tick in research and construction... why not, but i think the loss should be linked to the percentage of population stolen.

A1. this would mean that cons and reseaches could be set back more than 1 tick and this would be very unfair

Q2. Because of that, they could have an additional trait: dread.
With fear in their minds the enemies would concentrate on defense and lose efficiency in firing:
The armour of their ships would gain 5%, but their weapons would lose the same amount...
Another way to implement fear would be that all population bonuses are set to 0 when a hostile Amazon fleet approach their planet (eta4 and lower).

A2. this would very on off the ability must either be there or it isnt and another ability would just be too much and this ability is effectivly just as unbalanced as init changing

Q3. Chariot FI > FR
Screamer FI > CO
Sarmatian CO > FI
Boadicea CO > CR
Heart DE > BS
Dreamer CR > FR
Vixen BS > DE


Feeder FI > Roids
Gold Digger CR > Res
Castrator CR > Male Pop
Denial CR > Struct

A3. this would mean having 1 attack fleet can a race really only have 1 attack fleet?
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