Re: Roid mayhem?
Actually mzs post is completely on point.
We actually steal a percentage of roids, the amount stolen is only relevant in that the more roids people have the bigger the gap between those who keep them and those who don't gets, creating a boring environment where a few people pull away from the rest and are able to get a position quickly where it's hard to take those roids from them.
In a round with less roids the incentive to roid is higher as it is more about capturing the roids (xp) rather than what those roids give (value). This creates a more dynamic environment with lots of position swapping and combat.
So more stuff = more fun is wrong.
More competition = more fun is more accurate.
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