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Unread 17 Dec 2014, 14:46   #50
booji
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Join Date: Jul 2003
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Re: Isils round 60 stats

Quote:
Originally Posted by isildurx View Post
Yes, but this is a problem with EVERY SINGLE SET* of stats, one class has to be weaker at attacking, but ends up being good defensively.

* feel free to find one in which this isn't the case
Silly argument to make. Unless we think there has been a perfectly balanced statset then of course there is always a class that is going to be weakest.

What is unusual is that a teamup should bring so little advantage. In this instance what do they gain out of it? Zik gains from having Ter that the Marauder and the Dealer does not fire before the team, while the Ter gains that the Harpy does not fire first. This seems pretty pointless when Etd still has two ships (admittedly emp) firing before the team and both Ter and Zik one. It therefore does not really add to the targets that De can attack by teaming up.
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