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Unread 11 Jan 2006, 22:17   #23
mist
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Re: Shortening Prelaunch

Quote:
Originally Posted by Banned
Send defense to 1:1 then. If they're under your bashlimit, no one big is going to attack them...
comming from a position of vast ignorance on this prelaunch mlarkey, if i get up at 8, say, and send my fleet in defence of 1:1:1 at 7 hours eta, i get back from work at 6pm, so couldn't recall it. doesn't that mean my fleet'll be gone for 15 hours (7 hours there, 1 tick fighting, 7 hours back) and therefore not be ready untill 11pm, by which point i'm getting ready for bed and therefore can be pulped overnight instead?

then again, if the main reason for having 12 hour prelaunch is this kinda thing, surely it'd make more sense to have another base fleet slot, in which the ships are hidden? that would achieve the same thing as people seem to be doing with prelaunch, without all the fuss?
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