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Unread 18 Sep 2014, 10:30   #12
booji
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Join Date: Jul 2003
Location: Chatham, UK
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Re: Shipstats set R59 - Shhhhhhh

No fi/BS pods: I have no problem with the decision to not have fi pods as fighters can have their own niche as a alliance defence ship. Battleships with no pods I am much less sure about; how many people build ships just for gal defence? They are not really so good that you will want to build them except for attempts at selfcovering.

SKs: Because of the no bs pods I disagree with the assertion that it could make SKs more viable, if no one is building bs then there wont be escorts for the SKs. This problem is made worse by having ONLY bs SKs, no cr. So there is no prospect of sending SKs with someone else's attack fleet, and no prospect for stealing SKs into an attack fleet. If you really want to make SKs viable put SKs in attack fleets, people will moan but they can allways build structure defense.

Fr pods: I really dont like this decision to have everyone with fr pods, along with no bs or fi pods this really encourages forting, something made worse by having fr target de and de target fr which is not always the case.

High armour: unlike everyone else I am not against this in principle. I think it could work very well if PA were a new game in which the norms were yet to be set; it would encourage people to land more attacks where they lose some value so help xp. But in the game as it is there is a norm that unless you are hunting for xp and big on mil centres you don't even launch unless you can get through your target without much loss. The result then is that you are really encouraging big teamups or making emp even more essential.

Pods wtf: Zik only have 1 pod (fr) I know they can steal but this seems a bit little. And there is only 1 type of cr/bs pods; cat. This makes me think there will really be no cr bs at all with this stats set. There are only three cr class ships; the two cat ones and the Marauder. Since cats are valuable as teamup partners (and would be even more so in this defensive round) I really cant see any cat building a fleet that is useless for teamups and the only high eta pod fleet. With only marauders as a potential teamup and probably very few of them, and so much fr around would an emp only attack fleet ever land? You might say that both zik and etd can steal cr but with only three ships to steal and few partners is it really worth bothering?
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Last edited by booji; 18 Sep 2014 at 12:01.
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