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Unread 11 May 2006, 11:30   #10
Ultimate Newbie
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Location: Perth, Western Australia
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Re: A betting system to encourage helping newbies (and alliance/galmates!)

Quote:
Originally Posted by Banned
If I didn't mention that, why do you assume it is so?
Because of the colossal amount of abuse that would happen with a universe full of potential gains.

It is likely that most players would rise by 1 rank within a few days, ceteris paribus. Thus, all you need to do is troll through the galaxies and place a bet that their rank will increase by one, and you would gain such a massively disproportionate amount of cash it wouldnt be funny. There isnt really an incentive to get players to grow when; 1) there is no "risk premium" offered, 2) the universe is your footstool, 3) you can bet on any rank (not just in blocks of 50/100 or whatever if you are dealing with lowly ranked players).

As the liklihood of a player gaining 1 more rank is exceptionally high, the payoff should be very small - ie, risk = reward. similarly, if you have a player who gets into the top 50 from rank 1000, then the likelihood of that is small, and thus the reward for getting them there should be much larger. Otherwise, betting systems collapse completely if 'everyone's a winner' etc.

I like the idea that you have given. It think its exceptionally original, and if applied to players within your galaxy only it; 1) allows you to focus on a select number of players and train them up well, 2) limits the number of players that you can bet on, and thus increase the long-term importance of getting them ranked well, 3) severely reduces the liklihood of universal wide trolling for betting.

All three of those reasons mean that the system is more likely to actually help the players whom you are betting on.


(btw, thanks for editing and finishing the sentence - you left me hanging for a while... ).
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