At the moment an alliances score is merely the sum of all its planets. Alliances can use this system to keep planets out of a tag to keep their score low, then move them back in to increase their score. It's a nice tactic, should it happen though?
I'd like to see some changes to the alliance scoring system, basically so that an alliances score is increased/decreased each tick according to the gain/loss of all its planets.
Example: Player with 1,000,000 score joins an alliance, then gains 100,000 score in a tick from an attack. Under the current system the alliance gets a total of 1,100,000 score. Under a new system the alliance just gets the 100,000 score - the amount the planet gained whilst in the alliance.
Is it a stupid idea, or one with potential?