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Unread 13 Mar 2015, 07:22   #6
M0RPH3US
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Re: Add Another Iniative (Stats-Mechanics)

Then maybe the code exists allready?

However, even though i got pretty much no real idea about coding, a second iniative shouldnt force to rewrite the whole battle engine!?

As its probably just 1 routine to check before calcing a ships damage - Attack 1 or 0, then go to column x or y to find iniative.

At least in my world this sounds easy
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m0rph3us formerly known as Bugz

"Itīs not about how hard u hit, its about how hard u can get hit and still keep moving forward! How much u can take and still move forward!"
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