Thread: Predictions R15
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Unread 12 Oct 2005, 15:49   #268
Gio2k
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Re: Predictions R15

Quote:
Originally Posted by Wandows
The point of Zoro is that he never napped 1up for his own planet its benefit. He could have taken a planet nap to keep (or increase) his rank, but he didn't, he stayed loyal to his alliance its politics and game play.
There's much more to a planet nap than just your own benefit. It's also about the alliances benefit. Are you trying to say ToFs politics would have been harmed by Zoro accepting a pnap with 1up? I don't think so. If ToF had decided to hit 1up on alliance level, he would have betrayed his alliance. But his alliance didn't give a **** about the wars going on between the top alliances.
In this case, a planet nap is quite acceptable.
Quote:
Originally Posted by Wandows
The circumstances under which you take a planet nap don't matter, by taking a planet nap you apparantly think you are better or deserver better then the rest of your alliance (as they can still recieve incoming from the alliance that you are protected from). So chances are you screw your alliance m8s over as their incoming from the alliance you napped can increase while you are sitting on ur nice fence, watching your m8s lose roids and score just because you felt you are more important then they are.
Again, you are just plain wrong.
If you use Zoro as example, him being not naped to 1up only made ToFs defence work much harder. Why? Because covering Zoro used up lots of fleets which could have been used in a better way to cover other players. If you think this is a matter of yourself begin selfish, you should better look at the whole forest instead of just looking at the tree in front of you.
If you use the angel planets as example, Angels had enough concerns than try and use their whole defence fleets to cover 5-6 waves daily from the top5 planets on our big planets. We had not only 1up hitting us, we had Reunion and ND hitting us, despite their war, we had ToF and other alliances hit our planets as well. So instead of having 80% of the angels defence every day tied up to defend the other 20% against 1up big incs, we decided to have the remaning 20% free from 1up incs so that our defence fleets would be best used against battles which made sense. This also meant that those 20% of angels were able to help us much more than if they had been under heavy incomings all the time.

In short, planet naps are not bad per se. Planet naps can work for the alliance advantage. However, planet naps that go against the alliance interests should be punished, and all planet naps should be approved at HC level.
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Last edited by Gio2k; 12 Oct 2005 at 16:14.
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