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Unread 11 Dec 2017, 18:08   #7
Dekker
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Join Date: Oct 2017
Posts: 18
Dekker is an unknown quantity at this point
Re: Allow ally fleet to run and hide

Quote:
Originally Posted by Mzyxptlk View Post
Sounds fine to me. If you want to win, you have to play. Def planets suck.


You get XP for sending def fleets, and preserve the roids of your alliance.
The reason a lot of semi-actives still play is because it is family friendly. If you wanna stop facilitating idle play you gotta be ready to accept a (much) smaller playerbase. Hardcore players, even with the idle-friendly features, will still benefit from being very active in comparison to semi-active play.

Also, I am aware of XP for defence and the ability to preserve roids for the Alliance. Still it wouldn't hurt to get some encouragement for people actually setting the fleet, maybe through quests.
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