Re: [Discuss] The Removal of the Prelaunch option
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Originally Posted by Appocomaster
Indeed. You get 2 alliances you don't like. You have a little mini-attack on one of their weaker gals, and all your inactive members prelaunch (+11) the big planets in one alliance and go to sleep. Then you happily hit the other one
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So, if the prelaunch button is made to give less active planets their ability to play the game less active, it simultaneously makes things harder for more active planets -- depending on their alliance, my current alliance, at that time, was not able to provide the luxury of jump probing me a few times after requested. Well, if that's the function of it.
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"Oh, wretched race of a day, children of chance and misery, why do ye compel me to say to you what it were most expedient for you not to hear? What is best of all is for ever beyond your reach: not to be born, not to be, to be nothing. The second best for you, however, is soon to die". Silenus, tutor to Dionysos, speaking to King Midas.
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