1up roiding LCH:
Code:
Type: Combat Tick: ca 450
Combat report for combat at An LCH Planet
Attacking fleets: 1 Defending fleets: 2
SHIP Att Lost Held Sub Def Lost Held Sub
Scarab 0 0 0 0 150 0 150 0
Roach 442 0 0 0 262 0 0 0
Black Widow 253 0 0 0 110 0 0 0
Tarantula 126 0 14 0 50 0 0 0
Scorpion 124 0 13 0 0 0 0 0
Guardian 0 0 0 0 50 0 50 0
Hornet 170 0 26 0 0 0 0 0
Corsair 0 0 0 0 150 0 150 0
Cutlass 0 0 0 0 42 42 0 0
Totals 1115 0 53 0 814 42 350 0
Values 33513 k 0 k 2085 k 0 k 16324 k 163 k 5160 k 0 k
Report of Captured asteroids at An LCH Planet
Metal Crystal Eonium
Original 326 340 325
Lost 81 84 81
The target in this report called these expensive roids:
Code:
Type: Combat Tick: ca 450
Combat report for combat at A 1up Planet
Attacking fleets: 2 Defending fleets: 2
SHIP Att Lost Held Sub Def Lost Held Sub
Spider 0 0 0 0 1039 201 0 479
Tarantula 0 0 0 0 125 0 0 0
Vsharrak Fighter 0 0 0 0 10000 555 0 9226
Cutlass 1455 550 0 0 0 0 0 0
Thief 634 145 0 0 0 0 0 0
Privateer 2100 982 0 0 0 0 0 0
Totals 4189 1677 0 0 11164 756 0 9705
Values 16144 k 6169 k 0 k 0 k 15808 k 740 k 0 k 8877 k
Report of Captured asteroids at A 1up Planet
Metal Crystal Eonium
Original 438 434 436
Lost 57 57 57
For some people (the attackers here are not 1up or LCH), however, this is a pretty normal price:
Code:
Combat report for combat at Somewhere
Attacking fleets: 1 Defending fleets: 3
SHIP Att Lost Held Sub Def Lost Held Sub
Vsharrak Fighter 4000 1354 0 1577 0 0 0 0
Lyvidian Sentinel 0 0 0 0 405 277 0 0
Culdassa Arrowhead 0 0 0 0 100 45 0 0
Dagger 3100 851 0 815 0 0 0 0
Corsair 0 0 0 0 222 0 0 0
Cutlass 0 0 0 0 400 146 0 0
Cutter 0 0 0 0 141 0 0 0
Buccaneer 0 0 0 0 116 0 0 0
Clipper 0 0 0 0 141 0 0 0
Pirate 0 0 0 0 30 0 0 0
Privateer 0 0 0 0 865 394 0 0
Raider 0 0 0 0 51 0 0 0
Totals 7100 2205 0 2392 2471 862 0 0
Values 7785 k 2366 k 0 k 2519 k 17054 k 2798 k 0 k 0 k
Report of Captured asteroids at Somewhere
Metal Crystal Eonium
Original 154 153 137
Lost 38 38 34
Code:
Type: Combat
Combat report for combat at Somewhere Else
Attacking fleets: 1 Defending fleets: 4
SHIP Att Lost Held Sub Def Lost Held Sub
Vsharrak Fighter 0 0 0 0 1803 1029 0 0
Daeraith Pulsar 0 0 0 0 3000 1141 0 0
Lyvidian Sentinel 0 0 0 0 1000 0 0 0
Culdassa Arrowhead 0 0 0 0 813 0 0 0
Andvordian Bomber 0 0 0 0 100 0 0 100
Hysperian Lancer 0 0 0 0 100 0 0 0
Dagger 0 0 0 0 400 152 0 0
Sabre 0 0 0 0 200 0 0 200
Voracean 0 0 0 0 88 0 0 88
Thief 0 0 0 0 401 0 0 0
Clipper 200 115 0 0 0 0 0 0
Maurauder 0 0 0 0 50 23 0 0
Rogue 50 0 0 23 0 0 0 0
Raider 50 0 0 22 0 0 0 0
Galleon 10 0 0 3 0 0 0 0
Totals 310 115 0 48 7955 2345 0 388
Values 9855 k 2990 k 0 k 2024 k 21534 k 3592 k 0 k 2934 k
Report of Captured asteroids at Somewhere Else
Metal Crystal Eonium
Original 113 109 112
Lost 28 27 27
(Plus 5 destroyed structures)
Whatever LCH DC handled this should be taken out back and beaten. Roidloss was not pretty. He lost quite a few roids, plus the attackers probably got a nice load of XP. Oh yeah, and a pair of structures. Phwoar.
Code:
Type: Combat
Combat report for combat at Somewhere Big
Attacking fleets: 3 Defending fleets: 7
SHIP Att Lost Held Sub Def Lost Held Sub
Spider 213 0 213 0 0 0 0 0
Scarab 1 0 1 1 1334 0 1124 0
Roach 871 0 0 0 881 0 0 0
Black Widow 477 0 0 0 150 0 0 0
Tarantula 291 0 74 0 134 0 0 0
Scorpion 626 0 156 0 179 0 0 0
Mosquito 0 0 0 0 500 0 500 0
Hornet 681 0 240 0 130 0 0 0
Basilisk 83 0 31 0 0 0 0 0
Andvordian Bomber 0 0 0 0 749 0 749 0
Clipper 0 0 0 0 200 0 0 0
Maurauder 0 0 0 0 142 0 0 0
Pirate 0 0 0 0 78 0 78 0
Totals 3243 0 715 1 4477 0 2451 0
Values 100361k 0 k 20010 k 12 k 89815 k 0 k 32542 k 0 k
Another astounding act of LCH defense coordination amazement. Honestly, what makes someone tie up 3 fleets and 800 blatantly unnecessary thieves in defenses like these? (Edit: I don't think this guy got sent any defense, but he could've used his fleet better.)
Code:
Type: Combat Tick: ca 300
Combat report for combat at LCH
Attacking fleets: 1 Defending fleets: 3
SHIP Att Lost Held Sub Def Lost Held Sub
Tarantula 30 0 0 4 0 0 0 0
Scorpion 40 0 0 6 0 0 0 0
Hornet 108 0 0 23 0 0 0 0
Basilisk 20 0 0 4 0 0 0 0
Corsair 0 0 0 0 1749 0 1000 0
Thief 0 0 0 0 800 171 0 0
Maurauder 0 0 0 0 62 0 0 0
Pirate 0 0 0 0 20 0 0 0
Totals 198 0 0 37 2631 171 1000 0
Values 7545 k 0 k 0 k 1370 k 12023 k 983 k 1900 k 0 k
Report of Captured asteroids at LCH
Metal Crystal Eonium
Original 257 249 255
Lost 64 62 63
Apparantly HR are good at sending wrong ships too:
Code:
Type: Combat Tick: ca 300
Combat report for combat at HR
Attacking fleets: 2 Defending fleets: 5
SHIP Att Lost Held Sub Def Lost Held Sub
Scarab 196 0 0 0 435 0 0 0
Tarantula 2 0 0 2 0 0 0 0
Mosquito 250 0 0 0 0 0 0 0
Cutter 0 0 0 0 200 0 0 0
Pirate 0 0 0 0 110 0 0 0
Totals 448 0 0 2 745 0 0 0
Values 5039 k 0 k 0 k 89 k 14289 k 0 k 0 k 0 k
Report of Captured asteroids at HR
Metal Crystal Eonium
Original 286 266 265
Lost 57 52 52
Behold, 1up losing ships. Behold 3 fleets of mostly useless crap. (Edit: I estimate 1 outside defense fleet and 2 home fleets. Depending on the attacker, a lot of those ships should be out. Especially the pods).
Code:
Type: Combat Tick: 306
Combat report for combat at a 1up target
Attacking fleets: 1 Defending fleets: 3
SHIP Att Lost Held Sub Def Lost Held Sub
Scarab 0 0 0 0 174 0 60 0
Roach 100 0 0 0 0 0 0 0
Tarantula 31 3 7 0 0 0 0 0
Scorpion 80 9 17 0 0 0 0 0
Hornet 114 19 35 0 0 0 0 0
Basilisk 20 3 6 0 0 0 0 0
Vsharrak Fighter 0 0 0 0 500 0 500 0
Daeraith Pulsar 0 0 0 0 2000 0 2000 0
Lyvidian Sentinel 0 0 0 0 500 240 0 0
Culdassa Arrowhead 0 0 0 0 400 128 0 0
Andvordian Bomber 0 0 0 0 250 0 138 0
Tzen Bolt Thrower 0 0 0 0 200 0 82 0
Dagger 0 0 0 0 550 0 550 0
Sabre 0 0 0 0 100 0 92 0
Totals 345 34 65 0 4674 368 3422 0
Values 11984 k 1297 k 2495 k 0 k 15487 k 1224 k 7752 k 0 k
Report of Captured asteroids at 1up target
Metal Crystal Eonium
Original 272 258 258
Lost 55 53 53
(Plus 2 structures)
More score loss for 1up. Apparantly MISTU people like to sleep and waste their fleets.
Code:
Type: Combat Tick: ca 350
Combat report for combat at a MISTU planet
Attacking fleets: 1 Defending fleets: 2
SHIP Att Lost Held Sub Def Lost Held Sub
Roach 100 0 0 0 0 0 0 0
Tarantula 44 7 0 0 0 0 0 0
Scorpion 100 17 0 0 0 0 0 0
Hornet 132 32 0 0 0 0 0 0
Basilisk 20 5 0 0 0 0 0 0
Lyvidian Sentinel 0 0 0 0 450 450 0 0
Andvordian Bomber 0 0 0 0 475 0 281 0
Tzen Bolt Thrower 0 0 0 0 200 0 88 0
Totals 396 61 0 0 1125 450 369 0
Values 14098 k 2358 k 0 k 0 k 9915 k 1215 k 4692 k 0 k
Report of Captured asteroids at a MISTU planet
Metal Crystal Eonium
Original 256 241 239
Lost 64 60 59
(Plus 2 structures)
This must be some sleeping HR.
Code:
Type: Combat Tick: ca 350
Combat report for combat at HR
Attacking fleets: 1 Defending fleets: 2
SHIP Att Lost Held Sub Def Lost Held Sub
Scarab 0 0 0 0 300 0 0 0
Tarantula 37 1 11 0 0 0 0 0
Scorpion 126 6 38 0 0 0 0 0
Hornet 132 9 56 0 0 0 0 0
Basilisk 15 1 6 0 0 0 0 0
Lyvidian Sentinel 0 0 0 0 500 500 0 0
Andvordian Bomber 0 0 0 0 60 0 0 0
Tzen Bolt Thrower 0 0 0 0 150 0 0 0
Totals 310 17 111 0 1010 500 0 0
Values 12521 k 661 k 4354 k 0 k 8070 k 1350 k 0 k 0 k
Report of Captured asteroids at HR
Metal Crystal Eonium
Original 332 316 316
Lost 61 59 59
(Plus a structure)
Sometimes I wonder what it'd be like if this guy had a fleet that killed stuff. Someone with 1300 roids caught with his fleet at home, pods no less. And a nice fake def there, I'm mighty impressed. Let's try to scare someone off by sending them freezing ships. GG LCH, if you lose, you damn well deserved it.
Code:
Type: Combat Tick: ca 400
Combat report for combat at LCH
Attacking fleets: 1 Defending fleets: 2
SHIP Att Lost Held Sub Def Lost Held Sub
Spider 0 0 0 0 100 0 100 0
Beetle 0 0 0 0 100 100 0 0
Tarantula 35 0 0 0 0 0 0 0
Scorpion 156 0 0 0 60 0 0 0
Hornet 214 0 0 0 50 0 0 0
Basilisk 14 0 0 0 0 0 0 0
Raider 0 0 0 0 114 0 0 0
Totals 419 0 0 0 424 100 100 0
Values 16482 k 0 k 0 k 0 k 9347 k 192 k 120 k 0 k
Report of Captured asteroids at LCH
Metal Crystal Eonium
Original 428 428 425
Lost 106 106 106
(Plus 2 structures)
1up do occasionally get roided. Notice how this guy has no ships at home and 2 fleets out.
Code:
Type: Combat Tick: ca 425
Combat report for combat at 1up
Attacking fleets: 3 Defending fleets: 1
SHIP Att Lost Held Sub Def Lost Held Sub
Scarab 629 0 0 0 0 0 0 0
Tarantula 1 0 0 0 0 0 0 0
Scorpion 1 0 0 0 0 0 0 0
Mosquito 949 0 0 0 0 0 0 0
Basilisk 50 0 0 0 0 0 0 0
Totals 1630 0 0 0 0 0 0 0
Values 19443 k 0 k 0 k 0 k 0 k 0 k 0 k 0 k
Report of Captured asteroids at 1up
Metal Crystal Eonium
Original 483 477 479
Lost 117 115 115
(Plus 2 structures)
This is the tick after. Not much to say. Poor fellow (you know who you are).
Code:
Type: Combat Tick: ca 426
Combat report for combat at 1up
Attacking fleets: 2 Defending fleets: 1
SHIP Att Lost Held Sub Def Lost Held Sub
Scarab 1 0 0 0 0 0 0 0
Roach 250 0 0 0 0 0 0 0
Tarantula 279 0 0 0 0 0 0 0
Scorpion 230 0 0 0 0 0 0 0
Hornet 350 0 0 0 0 0 0 0
Basilisk 20 0 0 0 0 0 0 0
Totals 1130 0 0 0 0 0 0 0
Values 41277 k 0 k 0 k 0 k 0 k 0 k 0 k 0 k
Report of Captured asteroids at 1up
Metal Crystal Eonium
Original 366 362 364
Lost 89 88 89
(Plus 3 structures)
Another tick at the same planet. Notice how 7 fleets so far have landed.
Code:
Type: Combat Tick: ca425
Combat report for combat at 1up
Attacking fleets: 2 Defending fleets: 1
SHIP Att Lost Held Sub Def Lost Held Sub
Scorpion 150 0 0 0 0 0 0 0
Hornet 200 0 0 0 0 0 0 0
Maurauder 51 0 0 0 0 0 0 0
Rogue 83 0 0 0 0 0 0 0
Pirate 111 0 0 0 0 0 0 0
Raider 142 0 0 0 0 0 0 0
Galleon 10 0 0 0 0 0 0 0
Totals 747 0 0 0 0 0 0 0
Values 32227 k 0 k 0 k 0 k 0 k 0 k 0 k 0 k
Report of Captured asteroids at 1up
Metal Crystal Eonium
Original 277 274 275
Lost 67 66 66
(Plus 2 structures)
Same 1up regaining some lost roids. Notice how he's tied up about 100 million resources worth of ships in approximately 10 fleets today. That's the same amount as 1up used in 3 fleets to roid a top20 planet (Somewhere Big).
Code:
Type: Combat Tick: ca 425
Combat report for combat at LCH
Attacking fleets: 1 Defending fleets: 4
SHIP Att Lost Held Sub Def Lost Held Sub
Spider 545 300 545 0 300 0 0 0
Scarab 279 0 0 0 243 0 0 0
Defender 67 0 0 0 0 0 0 0
Tarantula 1 0 1 0 68 0 17 0
Scorpion 0 0 0 0 136 0 35 0
Mosquito 200 0 0 0 200 0 0 0
Hornet 0 0 0 0 111 0 40 0
Basilisk 0 0 0 0 27 0 10 0
Totals 1092 300 546 0 1085 0 102 0
Values 7039 k 360 k 698 k 0 k 19570 k 0 k 4118 k 0 k
Report of Captured asteroids at LCH
Metal Crystal Eonium
Original 221 220 220
Lost 46 46 46
Did I say 100 million? I meant 140 million. And another 225 roids. Note that the 1up attack landed several ticks after the waves on his own planet. He launched with massive incoming. Why didn't the LCH people with incoming do the same? Are they like deer in headlights?
Code:
Type: Combat Tick: ca 425
Combat report for combat at another LCH
Attacking fleets: 1 Defending fleets: 3
SHIP Att Lost Held Sub Def Lost Held Sub
Scarab 0 0 0 0 400 0 400 0
Roach 368 0 0 0 517 0 0 0
Black Widow 242 0 0 0 431 0 0 0
Tarantula 35 0 9 0 208 0 0 0
Scorpion 219 0 57 0 0 0 0 0
Mosquito 0 0 0 0 200 0 200 0
Hornet 214 0 78 0 0 0 0 0
Basilisk 14 0 5 0 0 0 0 0
Totals 1092 0 149 0 1756 0 600 0
Values 33988 k 0 k 5842 k 0 k 38922 k 0 k 7000 k 0 k
Report of Captured asteroids at another LCH
Metal Crystal Eonium
Original 298 303 301
Lost 74 75 75
(Plus a structure)
I actually know this guy (the attacker). He landed knowing that it could've been miscovered. Drew 4(?) defenders and 23 million resources with 599 privateers, well done. Notice how both possibilities are covered. If any of you DCs want to take notes...
Code:
Type: Combat Tick: ca 450
Combat report for combat at 1up
Attacking fleets: 1 Defending fleets: 5
SHIP Att Lost Held Sub Def Lost Held Sub
Spider 0 0 0 0 1039 0 0 0
Black Widow 0 0 0 0 242 0 0 0
Tarantula 0 0 0 0 72 0 0 0
Maurauder 0 0 0 0 280 0 0 0
Rogue 1 0 1 1 0 0 0 0
Privateer 589 589 0 0 0 0 0 0
Totals 590 589 1 1 1633 0 0 0
Values 1957 k 1914 k 43 k 43 k 23800 k 0 k 0 k 0
More lost roids being regained. At least this time it costs him some. On the other hand, 3 half-covered targets like this and LCH could've covered one...
Code:
Type: Combat Tick: ca 450
Combat report for combat at LCH
Attacking fleets: 1 Defending fleets: 4
SHIP Att Lost Held Sub Def Lost Held Sub
Centaur 0 0 0 0 20 0 14 0
Hydra 0 0 0 0 73 0 0 0
Scarab 0 0 0 0 200 0 133 0
Roach 368 113 0 0 0 0 0 0
Tarantula 35 2 3 0 0 0 0 0
Scorpion 333 26 33 0 0 0 0 0
Hornet 241 27 34 0 0 0 0 0
Basilisk 14 1 2 0 0 0 0 0
Cutlass 0 0 0 0 277 129 0 0
Thief 0 0 0 0 321 90 0 0
Cutter 0 0 0 0 641 0 456 0
Buccaneer 0 0 0 0 517 0 276 0
Maurauder 0 0 0 0 226 0 0 0
Privateer 0 0 0 0 155 90 0 0
Totals 991 169 72 0 2430 309 879 0
Values 34230 k 4840 k 2885 k 0 k 33651 k 1312 k 11089 k 0 k
Report of Captured asteroids at LCH
Metal Crystal Eonium
Original 436 421 428
Lost 108 105 106
(Plus 2 structures)
There was talk on another thread about LCH not having the guts to kick members who break their rules. If I were a member, I'd be tempted to leave in favor of an alliance with a competent military command.
If any LCH wants to prove me wrong, feel free to provide me with some battle reports. I'd also love some HR/ND or ROCK/SiN stuff. I had a great JGP of ND soaking a dozen HR fleets, but it's been deleted now. Not that I'd be able to post something like that.
All alliance memberships in this post were taken from my intel DB, which I trust more than you. However, it's only estimated to be 90-95% accurate, so bear with any mistaken identities. If you recognize a report as being attributed to the incorrect alliance (either attacking or defending) please drop me a line (either here or on IRC) so I can rectify the situation. Also, keep the reports coming.
Edit: Fixed some comments to more accurately reflect that they had not gotten outside def. Thanks to Tomkat for pointing that out.