Re: Planetarion Redesign
Light you are missing the most important parts.
PA is a game of roid swapping and there are no battles apart from some late round fleet catches. This need to change!
The game needs to support people for landing on some losses (for example to make kills) without suffering self too much for the rest of the round. No one yet came up with a better suggestion than Attackers Salvage.
Also the heat should be turned away from easy roiding to top gals, whom can also handle the incs a bit better without losing interest or focus of the game.
Yet again some NFI (top ally) players had no incs after tick 200.
Here I would still suggest fleet morals and turning xp in to some goods instead of just free score, which in the end do not courage landings so much.
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If the opponent resists, CaRnage there will be!
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