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Unread 17 May 2004, 11:49   #59
Kal
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Re: MASSIVE abuse of Scanning

Quote:
Originally Posted by fuz
What about those not using a script? It's possible to do like 2-4 scans/secs manually, and it wasn't a bug that you guys gave suchs a high score for it.

And why take action now? Two days before the end? What about certain planets with 7-8mill score and 1mill value? If the admins say they havent seen that planet before now, i dont believe you.

How was this meeting when you found out to give 2x score for scanning than building ships?...
"We give twice the score for scanning than building ships, which means a planet with 2k roids can boost like a planet with 4k roids if he wants too. We don't expect this to make people scan alot." ???...

I told patema it was a possibilty. Unfortunatly the current multihunter tools cannot detect it which is why it took so long to find out why the game was dying a lot (spinner had to go to the server logs). The scan scores was to be addressed for next round. Round 11 quite rightly has the current development priority.
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