Quote:
Originally Posted by Donar
You know what's really retarded to assume people that become HC don't want more members. question is do we hand all the active people to 5 allies max with this 100 tag limit or distribute them amongst 10 alliance wich would be the case with a 50 tag limit.
We simply don't have the playerbase to go for 100 tag alliances except that and move on to a lower tag limit. What's happening now just annoys more players then you think not to mention it will become even harder to attack top 5 alliances or there planets. If it stays like this just take away XP so top 5 allies can go all for value and the rest won't be bothered to play this game anymore.
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This is so true.
I consider myself a decent player, I am usually able to make some pretty excellent XP hits each round, even playing in one of the non top 5 alliances. During the second half of round 36, the only way I'd land was by teaming up with a top 5 alliance instead of my own people. Not because I had a badly designed fleet; there was simply too many defenders when attacking the top 5. I could attack a private one alliance galaxy with my entire alliance and still get 8 defenders on my single fleet on the wave I claimed on an equal-sized planet from a larger alliance. Defense pool in the top 5: simply too large.