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Unread 1 Aug 2007, 17:01   #11
Carlus
the C man
 
Join Date: Aug 2007
Location: Edinburgh, UK
Posts: 2
Carlus is on a distinguished road
Re: A new research branch : Diplomacy

Quote:
Originally Posted by Gerbie2
Not that I am against introducing a new research branch per se, but I don't like the researches.
1. Seeing races
This just means 1 person in each alliance does this research and makes a list.
2. See government types
See point 1.
3. Peace agreements
Nice for new players, but it doesn't really add anything for most people. Especially not as long as the treaties can easily be cancelled.
4. Trade agreements
This is something that can make a difference. A network of people could trade for free amongst each other. Not would further erode the meaning of having different types of roids. Maybe if you could make a profit it would add something to the game.
5. Mutual defence treaties
I hate the mess that is created when friends defend each other (while not in the same buddypack/galaxy+ingame alliance). This will reduce the meaning of the ingame alliances. Not a good thing i.m.o.
I understand what you're saying for tech 1, but if it's made that you have to research it to see and interact with the other planet.(i.e attacking, defending, etc...)
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