Thread: Run and hide
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Unread 21 Mar 2011, 03:27   #16
Tiamat101
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Join Date: Oct 2008
Posts: 846
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Re: Run and hide

I agree SantaCruz, why on earth are the good, honest players being punished because people play inactive. The game will weed out the noobs naturally, and they will have to learn. Its not like there are other options than vacation mode. Send your fleet +14 fake defend to an alliance mate gets it away from your planet for 24+ ticks.

Stop promoting inactivity. There are plenty of oppertunities for them to learn. There are plenty of people/alliances that are willing to help out new players. Heck all of them advertise at the start of the rounds/during the round/after the round.

REMOVE RUN/HIDE or atleast put a tick limit on it. It does help with defending but it shouldnt be a 2-10day stop gap.


Also another suggestion, How hard would it be to put in a daily bonus, like a link you can click on once a day to get resources/roids. It would be available to everyone but you have to log in once a day a click the link. Another way to promote daily log-ins and activity.
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