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Unread 18 May 2008, 08:30   #14
All Systems Go
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Re: [Advice] Design as Career

Quote:
Originally Posted by Androme2
Thanks for the post, was an eye-opener. But I have to disagree in part with "being a designer doesn't mean how to use the tools" - while yes, it's up to a designer's imagination and appliance of theory inorder to be successful at design, I know 2 designers personally who have never studied design at school or graduate level and yet have a few high paying commissions under their belt from Computer Arts and Digit mag amongst a few other clients. They told me they just experimented with the tools and learnt what the tools can do for them.

In essence, you might have X knowledge of design but without extensive knowledge of the tools you have to work with, it will take you a hell of a lot longer to figure out shit so being part of a designer is to grasp what bloody tools you use.

Anyway, visual communication is something I grasped a long time ago though. What I need to learn are the technical skills tbh. e.g. the various print mediums and types (I learnt at school about the various gsm paper qualities, cmyk 300dpi bollocks etc.) but in terms of print --> magazine design, prop design, cd design etc., t-shirt design etc. but to a professional standard.

Thanks for the help.
Basically, the post can be translated to the follwoing:

Make people think 'oooh, shiny' not 'oooh, practical.'

This is how to sell.
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