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Unread 18 Nov 2014, 16:29   #24
NoXiouS
Mordar, Keel, Reip
 
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Join Date: Mar 2014
Location: Finland
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Re: Limited jumpgates on alliances.

"War is more fun" well, must be if you're the average player playing in an average alliance with no other goals but to finish in the top800 and survive another round, been there too, it was quite fun. Once you play as say top100 planet in a top3 alliance, wars are never fun, you have everything to lose to those average joes looking to get some lucky lands for huge gains. So no, can't see a point in encouraging wars to "improve the game". And the game already limits gains for bigger planets hitting smaller planets and highly rewards smaller planets hitting bigger planets, even in lolwaves the gains are higher per planet, so can't really see a point in limiting fleets either. And would these limits be global or just alliance vs. alliance limits? 3-1 gangbag... still 120 incs (with 40 max per tag) vs. 30 (per tag), kinda ruins that point too, or would the wars close the warring alliances inside a warbubble where no one else can attack? Can an alliance only be in one war at a time?
Tags are small? You can't even handle 60 man tag properly, what on earth would happen if you had 120 members? Increasing tagsizes only reduces the amount of tags and makes the better tags even bigger "superpowers", I'm sure that's what you want, seeing your opinions in other places as well (and even in this one). And yes, P3n & BF have been friendly most of the round, after warring 2 consecutive rounds nearly fully, gets boring and imo it was a welcome change to opponents.

Every limit, rule and regulation limits, rules out and regulates the amount of imagination the players can use to achieve fun.

PS. Thumbs up for combining value+score, that was actually a nice idea. (and if that would be the new ranking system, it would radically balance XP vs. Value play).
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All the war propaganda, all the screaming and lies and hatred, comes invariably from people who are not fighting. - George Orwell

Last edited by NoXiouS; 18 Nov 2014 at 16:42. Reason: added the () -part in the PS
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