Thread: Running Total
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Unread 11 Oct 2017, 08:38   #6
Kaiba
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Re: Running Total

Quote:
Originally Posted by Mzyxptlk View Post
Must've missed this. I like it, but I'm not really sure how you work with people not playing every single round. Who's better, the guy who got 50m score over 10 rounds (5m per round), or the guy who got 30m over 3 rounds (6m per round)? What about the guy who got top 3 on his first try? Someone who scans most rounds, but when they play 'for real', they consistently hit top 10?
A running total wouldnt work, simple, for the reason you gave plus more.

On the other hand a reward/trophy list based on targets hit in a round would better do justice to someone's ability than a 'total score'.

For example if you had:

Mzyxptik

Rd 65 - Gold Round winners trophy, silver fleet launch trophy, Silver def fleet trophy, Silver galaxy runner up trophy.

Rd 66 - Top ten finish trophy, gold fleet launch, gold galaxy winner.

Rd 67 - Top 10 scanner trophy, 10k scans performed achievement badge, 200 covop achievemnt badge, Gold alliance winner.

etc etc....

Make all the awards cliickable (for mobile aid) so that you can see what a 'badge' was awarded for. This would then make someones profile more represenative of the kind of player they are.

Using above an an example you can see that even when Mz wasnt winning the round or smashing it in top gal he was a very active scanner/covoper and team player.

My 2 cents....
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