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Unread 18 Jun 2005, 11:53   #36
Appocomaster
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Join Date: Oct 2003
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Appocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus would
Re: [Discuss] The Removal of the Prelaunch option

Quote:
Originally Posted by barney
no, because this would remove some of the oppertunitys to scare ppl and annoy them by prelaunching at them over night just for the hell of it

more seriously tho, also removes the option of fake prelaunches on big planets that you know will be scanning themselves (or will have someone else doing it), 100-200k fi incomings expected tends to make ppl sit up and notice. possibly lessening defence for other planets in the ally.
Indeed. You get 2 alliances you don't like. You have a little mini-attack on one of their weaker gals, and all your inactive members prelaunch (+11) the big planets in one alliance and go to sleep. Then you happily hit the other one
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