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Unread 20 Aug 2010, 14:08   #16
Light
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Re: The Problem with Eonium

Quote:
Originally Posted by Kjeldoran View Post
Perhaps create some sort of Worldwide Eonium bank with plenty amounts of Eonium but with flexible prices depending on politics and such. Kind of like the stock market ... IF alot of players buy Eonium, demand increases hence prices go up. If alot of people sell, the opposite happens.

This way, there is another level of strategy both on player as alliance level in PA. E.g. let alliances build Eonium reserves (planets donate resources used to buy the fuel) and alliances can that way 'manipulate' the fuel prices etc ...

I don't know, just a suggestion aye. Adds an extra dimension to the game.
Im currently going through alot of PA and redesigning it for fun, so dont want to really give away everything now.

but basically, no universal trading, no galaxy trading (galaxy fund exists still for donations and other stuff im not going into it) but a universe wide open market which fluctuates by demand, it has infitate resources but the cost of donation is by how much they are in the demand. Coupled with making each resource unique and viable while also changing the roid system so that everyone does init the same of each roid at the start, it would create a good universe market which fluctuates almost daily.
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