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Unread 25 Feb 2016, 11:00   #37
berten
respect, unity, order
 
Join Date: Mar 2002
Posts: 280
berten is a jewel in the roughberten is a jewel in the roughberten is a jewel in the rough
Re: r66 - The Random One

Quote:
Originally Posted by Joepys View Post
I voted for a random round, i am tired seeing the same gal theme's every round.

Also with random galaxies veterans might be motivated more to learn the game to the new players, instead of getting them roided by alliance members and exile them.
Will these new players step up to the level of the veterans, or will the veterans have to come down to their level and be frustrated for 1150 ticks.

While a short random round could be fun, the exile/galaxy disband system will have to be overhauled so galaxies are not stuck with the litter of the band. Even in our current setup it's a huge pain if you don't end up with 3-4 decent randoms from pt12.

Although the current bp system isn't perfect, at least you know almost 50% of your galaxy will be up to the task.

There is mechanics in this game that force people to play 24/7 if you want to compete. If 2 randoms end up in a gal where 80% does not want to do this, their round is over.

The only thing that will happen is, the galaxies that are lucky to get a decent set of players will run of, while a big group of experienced, active and willing players will be disappointed by the round and end up quitting or playing half-arsed

In a perfect world, where you have 500 somewhat equally active players (not even talking about skill here), random galaxies would be our way forward. This is not the case, and the active community will suffer for it.

Randomness in gaming is a bad thing when it influences your chance of success in comparison to your competition. We already have more then enough of this with the setup we currently have.
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